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Enterprise wearables suffer from a lack of apps
This article is part of the Modern Mobility issue of February 2016 issue, Volume 2, Issue 2
If enterprise wearables are going to take off, they need to develop clearly defined roles -- and that just hasn't happened yet. The draw of wearables is that they're small, lightweight and convenient mobile devices that often allow users to perform tasks hands-free. Smartwatches in particular pack powerful sensors that collect and analyze data, then feed it back to a computer or other device wirelessly. These capabilities give wearables the potential to be great tools for work, but that has yet to come to fruition, said Mehran Basiratmand, CTO of Florida Atlantic University in Boca Raton, Fla. "We are only scratching the surface of the technology," he said. "But I see [potential for] tremendous growth in a business setting." Wearables today range from smartwatches and smartbands to virtual reality headsets, which are all gaining traction among consumers. The market, valued at $7.1 billion in 2015, will hit $12.6 billion in 2018, according to research firm Statista. Health and fitness bands such as the Fitbit have played a major ...
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Despite plenty of potential use cases, enterprise wearables won't come to fruition unless vendors can produce the kind of business apps users want on these devices.
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