Strategy and policy Definitions

  • H

    handheld

    A handheld computer is a computer that can conveniently be stored in a pocket (of sufficient size) and used while you're holding it.

  • hot spot

    For users of portable computers equipped for wireless, a hot spot (or hotspot) is a wireless LAN (local area network) node that provides Internet connection and virtual private network (VPN) access from a given location.

  • hot zone

    A hot zone is a wireless access area created by multiple hot spots located in close proximity to each other.

  • HTML5 mobile app

    HTML5 mobile apps are developed through that version of the Web content standard. They enable cross-platform access without recoding.

  • I

    IT consumerization (information technology consumerization)

    IT consumerization is the blending of personal and business use of technology devices and applications. Gartner traced the trend to the dot-com collapse, when enterprise IT budgets shrank and many IT vendors shifted focus to the potentially bigger consumer IT markets. The result has been a change in the way technology enters the marketplace.

  • K

    keitai

    Keitai (pronounced k-tie) is a Japanese word meaning "portable.

  • M

    managed mobility services (MMS)

    Managed mobility services (MMS) is the procurement, deployment and management of mobile devices and apps, PC software and services connecting out-of-office workers to the enterprise environment.

  • micro-virtualization

    Micro-virtualization is technology that abstracts applications and sub-processes from hardware and runs them in isolated environments.

  • microblogging

    Microblogging is a web service that allows the subscriber to broadcast short messages to other subscribers of the service. (Continued)

  • Microsoft OneDrive

    OneDrive (formerly SkyDrive) is an online cloud storage service from Microsoft.

  • mobile computing (nomadic computing)

    Mobile computing is the use of portable computing devices in conjunction with mobile technology that enables users to access the internet and data on mobile devices anytime, anywhere.

  • mobile content management

    Mobile content management (MCM) is set of technologies that provide secure access to corporate data on smartphones, tablets and other endpoint devices.

  • mobile first

    Mobile first is an approach to business process and technology that assumes smartphones, tablets and task-specific apps are employees' primary tools for getting work done.

  • mobile-to-mobile convergence (MMC)

    Mobile-to-mobile convergence (MMC) is a technology that facilitates the interoperability of mobile communications devices without the need for any fixed capabilities or proprietary service provider... (Continued)

  • N

    narrowband

    Generally, narrowband describes telecommunication that carries voice information in a narrow band of frequencies.

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