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Augmented reality technology is coming to a business near you
Workers around the world found themselves following Pokémon Go characters into the lunchroom and around their office parks this year. It won't be the last time we see augmented reality technology in the workplace. Manufacturing companies can use augmented reality technology to let workers view blueprints hands-free, for instance, and AR can help others gain powerful insight into how users interact with certain apps. This issue's cover story delves into business uses for AR.
Plus, learn how developers must take browser capabilities into consideration when creating web apps. In this month's Deep Dive, get to know the ins and outs of identity and access management as a service -- a technology that's becoming more critical as users are more tied to their profiles than ever. And in a Q&A with the inventor of the term COPE, learn why businesses should consider the corporate-owned, personally-enabled device model. One such device companies may be adopting is Apple's latest, the iPhone 7, featured in this month's Device Spotlight. Finally, editors look back at the big end-user computing trends of 2016 and peek at what's to come in 2017.
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Features in this issue
As mobile web apps increase in popularity, cross-platform browser compatibility becomes a top priority. IT also needs to keep an eye on browser security.
Identity and access management is a critical part of managing today's mobile infrastructures. IT shops should consider IDaaS to help ease the burden on administrators.
The iPhone 7 got rid of the headphone jack that users have long been used to, but there are still some features to pique enterprise users' interests.
News in this issue
Augmented reality isn't all fun and games. It has the potential to change how we interact with the world around us, and its next stop is the business world.
IT shops that support corporate-owned, personally-enabled devices will find that the management process is the same as BYOD, but they can trust their users more.
Columns in this issue
Machine learning and internet of things devices can provide new insights into how users interact with their apps and devices. The key is to glean contextual information.